**** BEGIN LOGGING AT Tue Dec 3, 2002 19:31:07 --> Rantz (~rhoseley@user-112vgca.biz.mindspring.com) has joined #moo3 19:31:08 --- ChanServ gives channel operator status to Rantz 19:31:15 'lo al 19:31:21 all, that is 19:31:30 Greets, Rantz. 19:31:56 Keeping busy? :-) 19:32:00 how's it going Keb? 19:32:07 All well at this end. 19:32:08 oh yeah way busy 19:32:27 Netaddict45: For Unreal questions, type "/join #ut2003" (without the quotes). 19:32:27 --> Netaddict45 (~Infograme@142.27.65.23) has joined #moo3 19:32:27 I take it as a good sign. :-) 19:32:29 Greets, Net. 19:32:37 hey 19:32:49 Demolition7: For Unreal questions, type "/join #ut2003" (without the quotes). 19:32:49 --> Demolition7 (Infogrames@user-1121gm9.dsl.mindspring.com) has joined #moo3 19:32:49 --- ChanServ gives channel operator status to Demolition7 19:32:51 moo 19:32:53 Greets, Demolition. 19:33:15 hey RANTZ long time no moo 19:33:30 hey.. Rantz! I thought they chained you to your desk, 19:34:51 nope at desk but not chained 19:34:52 heh 19:35:12 got anything to tell us? 19:35:22 --- ChanServ sets channel limit to 26 19:35:36 The masses cry out for gold - alternately, blood will do. :-) 19:35:45 any news on the release front RANTZ > 19:35:47 just waiting to hear testing results :) 19:36:47 well.. a less loaded question: how many events are in the game?? 19:37:03 events? 19:37:18 you know.. random stuff. 19:37:21 I been thinking about that rantz 19:37:21 <---scratches head trying to remember final number 19:37:25 or is that cut? 19:37:35 the unedited list was around 75 19:37:51 did you giuys used of the submision we gave and did the DELETED BY RANTZ event survive in a different form ? 19:37:52 but I can't remember the final number... 19:37:54 ooh... very nice. 19:37:59 thank you. 19:38:05 deleted by rantz is not in the game as an event 19:38:20 Drat. ;-) 19:38:28 although it may be a coffee mug...lol 19:38:40 Oooooh. Merchandising plans, after all? 19:38:49 how then 19:38:54 rantz! 19:38:56 are we there yet? 19:38:59 :P 19:39:09 I should get one of those for free 19:39:23 find any more showstoppers? 19:39:43 honestly rantz did you read that event when I submitted ? 19:39:58 * ColdRazor catches up 19:40:02 keb, maybe... getting to the point where we can lok at the possibilities... things like soundtracks and such 19:40:27 Demo... I think more than 2000 events were submitted... Remembering one in specific would be... tough. :-) 19:40:35 Sounds good. 19:40:38 Demo, there's an office-wide edict that no event, planet, spy, etc can be any Dev's name 19:40:55 Net we're waiting to hear from testing 19:41:04 Yeah I remember you telling me that but my question was did you read the one I put in with your name on it 19:41:44 keb named after dev 19:42:20 Eh? 19:42:43 you figure he would at least read the one named after him even if it wont make it into the game 19:43:40 Ah. Could be I've said that... I say a lot of things. ;-) 19:44:09 rantz, you're just trying to keep the mob at by by entertaining us (being here, and active posting the last days)? 19:44:43 Everything to prevent mad gamers storming QS HQ... ;-) 19:44:53 at bay, even 19:44:55 lol 19:45:10 so the real question is: 19:45:20 do you dance and/or juggle? 19:47:46 I don't want to know where this question is leading... 19:48:47 (chat room awaits for the RANTZ to reawaken) 19:48:59 one sec... 19:50:10 do I have the status right? You are waiting for the testers to come back, and if it's a good result, you will be ready? 19:53:15 net: I think I know why it's delayed again, their sec is like two min for us 19:53:28 19:53:51 yo, rantz is here 19:54:02 In that case... Lesse... "delayed by five days"... five * 120 times = ? ;-) 19:54:03 well... 19:54:05 ahh.. so that time dilator is in reverse.. tell them to push the blue button, not the green one. 19:55:10 think I'll call murray, he's a tech support guy, he can probably fix things... 19:55:51 btw, does any of you have the strat guide? 19:55:51 you mean the same murray who considers it a good day if he only gets shocked five times? 19:56:00 nope 19:56:00 <-- Netaddict45 has quit (Quit: Leaving) 19:56:06 No strat guide here. 19:56:21 Until Amazon releases the thing, I can't get it anywhere, anyhow... ;-) 19:56:35 was just wondering if the tachidi isn't a science race anymore 19:56:49 what's the date amazon gave u? 19:56:51 Why wouldn't they be? 19:57:05 Hrm... Either 4th or 17th... Don't recall... 19:57:17 mendar has the guide, he said they were tough and productive instead :( 19:57:46 Well, they're Klackon cousins. They're bound to be productive. :-) 19:58:03 pre-ordered from amazon.com, they said it would be published the 3rd, and I'd have it the 17th-31st 19:58:28 Amazon usually overestimates the delivery date, at least for me. 19:58:41 true, but I was hoping a good all-round bug, less hostile compared to their cousins, but more scientific 19:58:49 Hrm... Might have to stop by Amazon later, then. 19:59:24 I commented on the publishing date, but they keep sending me an auto-reply 19:59:29 --> Vorkronna (~WeSuck@195.23.58.115) has joined #moo3 19:59:34 moo! 19:59:36 --- MoO3 gives channel operator status to Vorkronna 19:59:37 Greets, Vorkronna. 19:59:37 Hullo 19:59:38 moo 19:59:45 huh 19:59:49 --- Vorkronna removes channel operator status from Vorkronna 19:59:52 sorry 19:59:55 wrong mask 20:00:06 u got to reconfigure that bot 20:00:26 --- You have new mail (8321 messages, 8277425 bytes total). 20:00:26 I'll tell wolf tomorrow 20:00:31 k 20:00:35 sorry for the pvt 20:01:02 oh, and btw, yes that's Rantz, no he's not here atm 20:01:11 cool 20:01:25 I think he's about to join us, start with lurking, and end up spending half his day here :) 20:01:34 Gar: For Unreal questions, type "/join #ut2003" (without the quotes). 20:01:34 --> Gar (~Infograme@209.115.236.133) has joined #moo3 20:01:34 gonna chanfe my mask 20:01:34 Hey Gar. 20:01:35 moo! 20:01:37 :O 20:01:38 moo 20:01:39 moo 20:01:44 to not offend infrogames staff 20:01:44 lol 20:01:52 hehe 20:01:57 brb 20:01:57 <<<<<<<<<<<< selft proclaimed keeper of the MOO btw 20:01:58 <-- Vorkronna has quit (Quit: ) 20:02:03 Um..er...thanks Dopefish..I'll remember that if I have any unreal questions o.O 20:02:09 lol 20:02:10 heh 20:02:12 no problem gar 20:02:28 dope: why isn't the channel stats updated? 20:02:44 your channel stats page 20:02:44 unreal question: Do you ever just stare off into space and stare and stare and stare and then all of a sudden just wake up? 20:02:59 --> Vorkronna (~Vork@195.23.58.115) has joined #moo3 20:03:01 ColdRazor: my cron script was broken, so it wasn't happening automatically. but I updated it manually yesterday 20:03:02 Yes. Next question. 20:03:07 Gar: for real questions, stay around 20:03:16 oh, gotta take a look then :) 20:03:26 oh 20:03:30 --- MoO3 gives channel operator status to Vorkronna 20:03:35 we dont know when its going gold 20:03:47 errrr tks for the op 20:03:55 --- ColdRazor removes channel operator status from Vorkronna 20:03:56 --- MoO3 gives channel operator status to Vorkronna 20:04:03 heh 20:04:05 --- ColdRazor removes channel operator status from Vorkronna 20:04:06 --- MoO3 gives channel operator status to Vorkronna 20:04:07 i dont know.... 20:04:09 heh 20:04:13 --- ColdRazor removes channel operator status from MoO3 20:04:16 --- Vorkronna removes channel operator status from Vorkronna 20:04:17 stupid bot 20:04:18 --- ColdRazor removes voice from Vorkronna 20:04:20 there 20:04:22 yeah 20:04:25 oh hey Rantz 20:04:27 :) 20:04:31 --- Saisho|Away is now known as Saisho 20:04:47 shh, he's sleeping 20:04:52 Don't wake him. 20:05:02 or trying to blend in and make some new friends 20:05:05 Drat. I wanted to play my bugle. 20:05:07 maybe this is a sign 20:05:15 bugle? lol 20:05:24 --- ChanServ sets channel limit to 27 20:05:32 or hes just making off with his girlfriend and forgot to turn off mirc 20:05:48 out 20:05:50 making out 20:05:58 errrrrr 20:06:01 Best make that wife... 20:06:01 sorry not english 20:06:02 lol 20:06:11 yep 20:06:18 It's alright...now you know ;) 20:06:28 i ususaly would say "está a foder a namorada"... but this is not my country :) 20:07:02 http://www.css.tayloru.edu/~jefoote/moo3.html 20:07:21 look at INA-Guest last random quote 20:07:46 ahahahah 20:08:10 Well.... At least the guest didn't mention UT2K3... :-) 20:08:18 this guy is on the list, Ruitodobom his nick translates into "gorgeous rui(portuguese name)" 20:09:07 Hrm.... According to the stats page... Looks like I have some 1500 words worth of catching-up to do. ;-) 20:09:20 Aw..I'm not on there ;) 20:09:50 BigGuest: For Unreal questions, type "/join #ut2003" (without the quotes). 20:09:50 --> BigGuest (Infogrames@66-214-115-149.vv-cres.charterpipeline.net) has joined #moo3 20:10:24 --- ChanServ sets channel limit to 28 20:11:09 Nice pages, Dopefish. Great motivation to spam the chat room! 20:11:15 Spam spam spam! 20:11:31 ppl, is nightfire anygood? 20:11:39 I still think number of words is more important than number of lines, though. :-) 20:11:48 hmmm... 20:11:55 * ColdRazor checks his number of words 20:12:11 Wraith: funny you should say that. I got yelled at by an ircop on newnet for "spamming" because I said 4 off-topic lines in a busy channel :P 20:12:22 What the deal with the release? Are we to wait much longer? Anyone know anything? 20:12:36 wait plz 20:12:37 :) 20:12:41 be patient 20:12:42 wait, I'd say 20:12:44 Rantz might know something, but he's temporarily comatose. 20:12:46 leave rantz alone he is making out 20:12:48 ehehehehehehe 20:12:55 The release is in progress, yes, andyYes. 20:13:01 and yes. Argh. 20:13:05 only temporarily comatose? 20:13:06 * kebzero curses butterfingers. 20:13:15 its not getting gold 20:13:17 ColdRazor seems to be unliked too. He/She got beaten 4 times 20:13:19 :( 20:13:23 only in easter 20:13:25 * Saisho slaps ColdRazor around a bit with a large trout 20:13:30 better make hat 5 :P 20:13:34 *that 20:13:37 could talking test resulst so we wait 20:13:44 Sometimes, love is painful, ColdRazor. :-) 20:13:46 ok, so now me and wolf have 5 each 20:14:13 noooo! I was about to slap him a bit, so I wouldn't be most unpopular ;) 20:14:24 Saisho brings happiness to the world. 30.2% lines contained smiling faces. :) 20:14:29 =D 20:14:30 sorry meeting 20:14:35 np 20:14:38 see 20:14:39 np :) 20:14:44 he was mooing with fellow devs 20:14:50 ok I'm here for 15 minutes so if you have questions, ask and I'll try and answer 'em 20:14:51 A good thing is worth waiting for. :-) 20:15:06 eta on release date ? 20:15:08 we only have 1 question 20:15:13 ok someone ask him THE question.... 20:15:17 will there be a new official release date announced today/tomorrow? 20:15:20 Any good news Rantz? 20:15:26 demo can't say, we're waiting as eagerly as you are to hear 20:15:48 cold we're not announcing a date until we know 100% that everything is go 20:15:52 oh rantz, i started the flaming that spread and offended chantz, just give him my appologies.... 20:16:19 or are you just sticking with the current date, and reply to all unhappy ppl with "why, it's not our problem the stores doesn't have the game yet" :) 20:16:20 can moons be colonized individually? 20:16:31 there is no need to punish all of us not releasing guess dates, i started the think 20:16:52 ok, seems like a wise idea 20:16:56 is the whole spreadsheet thing (for customization) still in? 20:17:41 i got banned and i got what i deserved dont punish the whole 20:17:49 ok, thats it :) 20:18:18 dope yes it is 20:18:34 how are event handled in MOO3 is the 'card' thing still in or is it like b4 where they happened ? 20:19:16 demo it happens at turn process... no card thing... too much of a nightmare as a play element... got REAL ugly 20:19:50 i c 20:20:01 very important issue: 20:20:09 did you have a nice thinksgiving? 20:20:11 Vork, not punishing the whole, just want to make sure that when we give a date, there's a 100% match that is when it will happen 20:20:12 :) 20:20:29 cold, it was allright, spent it with the wife, kids and inlaws 20:20:35 Chantz: For Unreal questions, type "/join #ut2003" (without the quotes). 20:20:35 --> Chantz (Infogrames@pool-141-157-174-217.bos.east.verizon.net) has joined #moo3 20:20:37 Greets, Constantine. 20:20:37 Chantz!!! 20:20:38 Con! :) 20:20:42 Ewwww inlaws 20:20:43 heya 20:20:48 --- Saisho gives channel operator status to Chantz 20:20:53 there ya go :) 20:20:56 ok, u must understand that ppl also get impatient... and loose their head and thats what happened 20:20:58 oh good, I will let Con answer the hard Questions... heh 20:21:00 greetings 20:21:06 Bwahaha! ..both of them in one spot! ...let's hold them hostage! 20:21:07 *antz convention. 20:21:08 chantz, hi 20:21:08 wow 20:21:10 hard ??? no such thing ;) 20:21:18 we understand folks get impatient, after all we';re fans too, y'know 20:21:40 yep 20:21:40 Gar: lol ;) 20:21:44 it's hard 20:22:03 after all, I want to try and school everyone in MP...heh 20:22:12 heh 20:22:22 Ok...question asked earlier but missed: What's the final words on Moons? ..how do they work? 20:22:23 MOO 20:22:24 rantz: you're bad a mp, remember? 20:22:24 all i/we ask for is for people to be reasonable 20:22:26 We'll see about that... ;-) 20:22:29 you said so yourself :) 20:22:36 I suck in MP, it's true 20:22:43 i rule 20:22:45 hehe 20:22:46 lol 20:22:59 Eagarly waiting to clash with the RANTZ empire 20:23:00 ...but only when using cheat codes? :-) 20:23:04 had a great game with a tester a few nights ago 20:23:16 but got a late game DX crash 20:23:17 what races did u play? 20:23:23 one game must take forever in mp 20:23:23 :( 20:23:28 Demo, look for the lil' bastard empire, that'll be me 20:23:30 Taunter! lol 20:23:32 custom evon...FEAR me 20:23:38 ohh... 20:23:41 rantz knows lol! 20:23:46 hehe 20:23:56 ummm 20:23:59 Con's right, the Custom Evon is to be feared! 20:24:08 u guys are having fun dammit we want to have fun tooooooo :p lol 20:24:12 tachidi been nerfed when it comes to science, is that true? 20:24:15 must be careful with 'bastard' empires, will siege..... 20:24:26 pump up diplo, cunning, who cares about tech, i'll STEAL it 20:24:30 hehe 20:24:40 wannabe darlok..... 20:24:48 does the nomadic trait still active? 20:24:57 demo if you see bastard empire: ally, backstab, laugh 20:24:58 rantz, time for magnate civs ;) 20:25:05 Remind me to build plenty of spy defence, should I ever run into those custom Evons... 20:25:05 nomadic is out 20:25:06 does=is.. 20:25:15 ahh ok 20:25:20 Magnate civs? 20:25:28 --- ChanServ sets channel limit to 29 20:25:43 Con, yeah... 20:25:50 u sure :) 20:25:50 one last question.. spoiler free 20:25:54 k 20:26:00 bastard and backstak, keb you gona back me up with this right 20:26:10 are humans dressed up like imperial officers? (it looked like it onshots) 20:26:19 Back you up with a solid backstabbing? Sure. ;-) 20:26:22 Vork, some are... 20:26:30 that rules... heheheheheheh 20:26:31 lol 20:26:33 ask rantz :) 20:26:39 keb: good :) 20:26:40 the whole militaristic, totalitarian thing... 20:27:10 i suppose we cannot ask nothing about the harvesters right? 20:27:12 in other words, humans are alien dinner, like they'll always be 20:27:17 vor: nope 20:27:24 has a russian "space czar" feel to it 20:27:28 ok, no prob 20:27:34 if there is such a thing, lol 20:27:39 quick question on FLEET building can you specify the composition of your fleet and then the ai will build it to your specs ? 20:27:41 although you might get a link to a "thumbed" pic 20:27:52 i saw that 20:27:52 lol 20:27:55 :) 20:27:59 Cold, to quote Bill Hicks 'humans suck, and I can prove it with a slide rule and an etch a sketch' 20:28:02 space czar- like the folks on dune? 20:28:16 lol 20:28:23 <-- Skeeve has quit (Ping timeout) 20:28:28 i think those are Sardukar ;) 20:28:34 yeah 20:28:47 heh 20:28:58 that film still rules :) 20:29:03 hmmm... 20:29:09 --- ColdRazor gives channel operator status to MoO3 20:29:09 I've been so busy with moo that I just finally saw spiderman for the first time last night...lol 20:29:10 --- MoO3 gives channel operator status to Vorkronna 20:29:17 errr 20:29:19 *sigh* 20:29:19 dammit 20:29:27 heh, know the feeling.... 20:29:29 i didnt do anything! 20:29:35 vor: just don't do anything as long as you have it, wolf will fix it tomorrow 20:29:36 it just ops me 20:29:43 ok 20:29:45 no prob 20:30:14 anyway, dem, don't want to dodge your question 20:30:20 so i will answer it 20:30:26 --- ChanServ sets channel limit to 28 20:30:33 no, you cannot 20:30:34 good I was retyping 20:30:43 sorry :( 20:30:47 np 20:30:59 it may make it into a patch 20:31:09 ruitodobom: For Unreal questions, type "/join #ut2003" (without the quotes). 20:31:09 --> ruitodobom (Infogrames@d184080.cbr.net.KPNQwest.pt) has joined #moo3 20:31:14 Greets, ruitodobom. 20:31:18 ah 20:31:23 :( 20:31:25 moo, rui! 20:31:26 personnal question, how old are u folks? (rantz-chantz) 20:31:28 hi 20:31:32 oi rui 20:31:32 def a gold version/exp pack , if we do one 20:31:35 portugues? 20:31:43 chantz=38 20:31:44 yeah 20:31:49 act about 9 20:31:50 can I manualy change fleet composition ? 20:31:51 fixe 20:31:51 como sabes? 20:31:57 ve-se pelo nick 20:31:58 lol 20:31:59 hahahaahahah 20:32:00 Dare to give any odds on a potential gold version/expansion pack? 20:32:04 pois 20:32:14 It's dependent on sales numbers, right? 20:32:17 rui/vor: english only plz 20:32:18 tao cá os chefes da infogrames 20:32:20 ok 20:32:25 sorry 20:32:28 np 20:32:29 yeah 20:32:31 i think that if the right people are pulling the levers to move the stones, 20:32:46 and that moo3 does fairly well, which we think it will do 20:32:56 well, we all certainly hope it will 20:32:59 we'll do one 20:33:02 indeed 20:33:02 Rantz is 34, 35 in a couple weeks 20:33:03 :) 20:33:15 woohoo, 35 20:33:15 Oooh. Time for another Tigger Telegram? :-) 20:33:24 hehe 20:33:27 keb, hell no... 20:33:33 u are from the generation of the spectrum 20:33:34 heeheh 20:33:39 those were the days 20:33:57 ...30 min to wait to play a game... 20:34:03 yeah! 20:34:13 Aaawww... But you smiled so nicely on the last picture... I swear I saw the exacto knife somewhere in there... ;-) 20:34:14 and getting the message "tape loading error" 20:34:51 allright, gotta run and pick the kids up and make dinner 20:34:57 cya dude 20:35:01 * Gar is still wondering about the moons... 20:35:04 ok, nice to cya Rantz 20:35:05 have a good night all 20:35:06 Thanks for stopping by. 20:35:11 be safe Rantz 20:35:23 see ya rantz, thanks for stopping by 20:35:23 cya Rantz 20:35:24 you cook? 20:35:25 --- ChanServ sets channel limit to 29 20:35:37 I'm a damn fine cook 20:35:38 lol 20:35:41 lol 20:35:47 The moons come with the planet I heard 20:35:50 see ya Rantz 20:35:53 it must be cool to see the kids play ur own game 20:35:54 heehehhe 20:35:54 rantz, let's chat tomorrow; i'll holler at ya 20:35:59 I make-a the spicy-a meata ball 20:36:18 yes, moons 20:36:22 My eldest loves the dinosaur people (sakkra) 20:36:29 lol 20:36:32 hehe 20:36:41 ok Con, I'll be in around 8:30, give a call 20:36:43 but no fuzzy races anymore :( 20:36:57 the darlok were cool and not fuzzy 20:36:58 cold, and that's a bad thing? ;) 20:36:59 will do 20:37:05 <-- Rantz has quit (Quit: ) 20:37:13 ok, gar, moons 20:37:20 Chantz u staying longer? 20:37:23 Thank you :) 20:37:42 ColdRazor... Humans are fuzzy... kinda... ;-) 20:37:42 yes, for a few more minutes; i'm ahappy to answer any questions 20:37:43 go get some sleep man... a programmer life must be stressfull 20:37:53 a planet with moons have extra space, compared to the same planet with no moon(s) 20:37:55 but please, one at a time :) 20:38:06 yes 20:38:07 taking off mooyaa everyone 20:38:11 <-- Demolition7 has quit (Quit: Leaving) 20:38:13 chantz: there's no such thing as one at the time here 20:38:14 bye 20:38:18 hehe 20:38:18 not much chantz except for that eventual question.. but we are not going to answer ya that 20:38:25 don't i know it ;) 20:38:39 u dont want to know .. loooooool 20:38:53 moons, really, it was micromanagement hell 20:39:02 Aw...shucks 20:39:13 poor gar 20:39:16 chantz: is it true that you've been telling Rantz to go out and keep the mob at bay for the last days? 20:39:24 so do the moons add aditional DEAs? ..or just more pop/resources? 20:39:32 hey, there a ton of micromanagement in this game if you want to go there :) 20:39:32 Micromanagement is indeed best avoided... 20:39:39 INA-Guest: For Unreal questions, type "/join #ut2003" (without the quotes). 20:39:39 --> INA-Guest (~Infograme@147.144.66.202) has joined #moo3 20:39:47 and can he do other things then post, like dance or juggle instead= 20:39:48 augment 20:39:57 handled as bonuses 20:40:22 cold, yes ;) 20:40:25 --- ChanServ sets channel limit to 28 20:40:28 k, cool? 20:40:33 <-- INA-Guest has quit (Quit: Leaving) 20:40:34 the fact is we are all extremelly ansoius for the relase, i for example first thing i do when i awake is to check the go*d status... and we just wish that things could turn out easier for u and faster for us.. just that 20:40:46 about tech... can anyone tell me if we eventualy develop them all (like the civ games) or we have to make choices (like moo2)? 20:40:48 yes, me too folks... 20:40:58 it's been 29 months for me ;) 20:41:17 INA-Guest: For Unreal questions, type "/join #ut2003" (without the quotes). 20:41:17 --> INA-Guest (~Infograme@147.144.66.202) has joined #moo3 20:41:18 dont take us wrong... flaming is anxiety on our head (mine in some posts...) 20:41:25 Chantz! what about a possible Xmas release? that still possible? 20:41:27 How many "alone in the dark" games in the series are on PS1? 20:41:31 we really are close, i just don;t want any showstoppers in the game 20:42:03 so no date until you're sure.. 20:42:11 Are there still showstoppers left? 20:42:12 :) 20:42:18 Sorry to be abother, harping on the same thing: Do Moons add adittional DEAs?...or just abstract bonuses? 20:42:28 we'll know within a few days 20:42:28 Gar: yes they do, iirc 20:42:36 just keep givving us some update.. i, (i can speak for my self only) at least wont flame again... every coin has two faces, and i didnt exactly think on the other face 20:42:43 Whew :) 20:42:47 adittionals DEAs, that is :) 20:42:57 no, just bonuses 20:43:00 <-- INA-Guest has quit (Quit: Leaving) 20:43:03 lol 20:43:09 oh....GRRR 20:43:19 ok, I won't argue with ya 20:43:22 it actually works very nicely 20:43:47 with a mineral bonus or something, perhaps... 20:44:01 is it possible to blow a planet up and turn it into an asteroid belt? 20:44:03 this was a QSI design decision and i went with it because it seemed like the right thing to do 20:44:12 and in the end, it was 20:45:01 You can blow up planets if you have the tech, they crisp rather nicely 20:45:11 that is good :) 20:45:26 --- ChanServ sets channel limit to 27 20:45:28 didn't get an answer on this: tachidi, not scientific bugs anymore? 20:45:46 that's for you to discover :) 20:45:53 someone with the strat guide said they were tough and productive instead... 20:45:53 :) 20:46:01 ahh, ok :) 20:46:11 yes, very productive and man can they BREED 20:46:19 lol 20:46:36 I am going to read Foundation while I wait on Moo3 That will pass the time nicely me thinks :) 20:46:44 great series 20:46:52 indeed 20:46:53 sci-fi? 20:46:56 ill play -play the world.. civ is cool 20:47:05 * ColdRazor slaps Vorkronna around a bit with a large trout 20:47:07 me, yes 20:47:12 sorry 20:47:16 All ten Foundation books, or just the first trilogy? :-) 20:47:43 well, i've read about 8, trilogy of course is best but i really like the robot novels 20:47:46 Up to second i think, I love second foundation 20:47:54 vor: that's a horrible game! ok, so it might be because it crashed on my comp when I tried it, but still... 20:48:11 I robot is the best in the series I think 20:48:29 i finish almos every game i have in days.. this at least takes time untill moo3 gets gold man 20:48:43 great detective story; interesting relationship dynamic 20:48:45 and about tech... do we enventualy research all tech (like civ games) or we have to make choices (like moo2)? 20:49:08 tech trees are random except for - 20:49:18 rui: research all techs, but not like in civ3 20:49:31 its random, like alpha centauri 20:49:48 hmmm... I shouldn't be answering this stuff when you're here, chantz ;) 20:49:50 yes, but better 20:49:57 Except for "-" Dash is a tech? ;-) 20:50:05 hehe 20:50:10 nice! I was really hoping for it! 20:50:27 yeah the game is more chalenging this way 20:50:33 hull sizes (structures) 20:50:36 behold the power of my dash lvl VII 20:50:38 some base tech 20:50:40 i want a game with some back bone! 20:50:45 http://www.ebaynham.com/products/amdm_lg.gif 20:50:50 to finish it in a week or so 20:51:12 Gar: ROFL! 20:51:29 basically, at a base level, there are certain "items" each empire needs 20:51:37 the rest is randomized 20:51:42 pretty cool actually 20:51:50 lots of trading in MP 20:51:54 SP too 20:52:03 and stealing, of course :) 20:52:09 http://www.ebaynham.com/products/xmmm_lg.gif 20:52:12 i think ur ansious to tell us all secrets on the game chantz... eheeheheheh 20:52:14 Have to use the spies for *something*... ;-) 20:52:14 stealing, of course 20:52:43 I think he's more anxious to *show* us... While crushing us in MP games.... :-) 20:52:49 "running" a spy mission is quite fun 20:52:50 yeah 20:53:02 getting past borders 20:53:04 or not 20:53:08 making contact 20:53:10 or not 20:53:12 :) 20:53:14 oh? 20:53:41 that sounds like a complex system... 20:53:46 good! :) 20:53:52 hes givving us hints.. i tell u as a almost degreed psichologist that he is very anxious to tell us all about the game lol 20:54:03 not too complex, basically, spies roll on a table to see if they even get in when inserted 20:54:08 Any way to increase your spies' odds of doing these things? 20:54:21 you'll be notified wether they did or not 20:54:22 Short of wiring your race to be a spy master? :-) 20:54:33 there must be buildings to increase spy efficiency 20:54:35 keb: experience, and other effects to "cloack/dagger" 20:54:50 ? 20:54:56 if not, they could be captured, delayed, etc (bunch o variables) 20:55:17 hmm... 20:55:38 I think I'll have a lot of defensive agents if I encounter you in a mp game, Chantz :) 20:55:41 if they get through (and depending on mission) they make "contact" on the proverbial Potsdam bridge 20:55:51 Just a lot? Better make a horde. :-) 20:56:07 now, they may or not make contact 20:56:22 the game seems too diverse to one focus on only one strategy... 20:56:28 again, a table roll is made w/ about 8 variable results 20:56:42 or maybe 6, i can't rermember right now 20:56:50 hmmmm well nice to see u Chantz 20:56:50 So, spies make three rolls? Entry to foreign civ, making contact, execute mission? 20:56:53 night all 20:57:01 --- Saisho is now known as Saisho|ZzZzZz 20:57:03 'night, Saisho. 20:57:03 night buddy 20:57:08 is the AI inteligent or the same as the other games? (they didnt put a fight on previous moos" 20:57:10 anyway, if you do make contact, you "run your mission" 20:57:41 he, we had to tone AI spying WAY down becasue we we're getting slaughtered in the end game :) 20:57:52 lol 20:58:17 depending on mission (diplo, military, scientific, etc) fun things happen 20:58:18 are there too many bugs left? 20:58:21 or not 20:58:38 I must confess I'm quite curious about Antaran expeditions.... you make them and they wander around à la Star Trek? 20:58:42 no, honestly, not too many, just a few showstopping SAVE GAME crash bugs 20:58:43 There's always a Klackon or two left, no matter how many exterminators you hire. ;-) 20:58:54 and that's it, or do your spy need to get out as well? 20:58:59 yep :) 20:59:13 and needs to role to "get out" 20:59:19 goodie :) 20:59:23 are the errors random or consistent (every save crashes) 20:59:30 anyway, just wanted to give you a little insight into the *mechanics* 20:59:38 very late game 20:59:45 which makes them so hard 20:59:56 random bugs are the worse 21:00:09 Chantz: very much appreciated, seems like you've really been working hard on this (well, I figured that already) 21:00:25 how would you all feel if you bought a game, put 30+ hours into it, were a hair away from victory and you could not continue 21:00:46 --- You have new mail (8322 messages, 8278231 bytes total). 21:00:46 i'm a gamer folks, that would send me through the ROOF :) 21:01:00 if it is random i could just load a previous game.. i dont know 21:01:08 that I have to agree with 21:01:17 but then again, some might handle it well... 21:01:18 no, not random, it just takes a LONG time to get there 21:01:23 like this guy, ROFL: Saisho brings happiness to the world. 30.2% lines contained smiling faces. :) 21:01:39 hmm... that was supposed to be a link... http://www.gamespy.com/dailyvictim/ 21:01:42 play on a 3arm spiral galaxy with 16 races 21:02:01 Biggest possible galaxy? 21:02:02 and you're playing for 2-3 weeks before you have ANY hope of victory 21:02:10 keb, yes 21:02:15 that must be so cool.... 21:02:17 hehehehehe 21:02:34 its like seeing a soap sci fi... lol 21:02:44 cool yes, butit talkes time to get there and you have to do it without cheats 21:02:46 Do any of the game variables (research required for tech, for example) scale with galaxy size? 21:02:58 otherwise you are not testing real user based gameplay 21:03:01 i dont use cheats 21:03:02 never 21:03:06 :) 21:03:07 There won't be cheat codes for MoO3, right? Or is Moola making it back in? 21:03:09 im a ethical gamer 21:03:20 cheats just spoil the game 21:03:34 well, we have cheats we use for dev purposes 21:03:50 whether they make it into the world or not is another thing 21:04:04 'kay. I hope they don't. :-) 21:04:14 what can happen is that some trainer comes out... it will probably mess up with the game... 21:04:35 Chantz, what's your favorite 'unusual' tech so far? 21:04:43 anyway, it's hard to cheat in MP 21:04:56 chantz did u isolated the cause of the bug already? 21:05:09 bugS; plural 21:05:13 :) 21:05:15 ok 21:05:44 if the cause is isolated then its fast, if its not it may require a lot of time 21:05:50 but what about Wraiths question, game variables scale with galaxy size? 21:06:06 but the save game bugs are in multiplayer only or sp also? 21:06:18 hey wait for wraith rui 21:06:20 :) 21:06:28 Dark Energy Beams rule 21:06:30 I feel so special. 21:06:40 sorry, i had to think about that for a sec 21:06:41 dark energy beams? sound like fun. 21:07:02 oooh 21:07:02 not when they are smacking you down ;) 21:07:20 dope: will the channel stats update every day, or will you do it manually from now on? 21:07:33 Save game bugs 1 in SP and a few in MP 21:07:56 but the cause, is it already isolated? (u know what causes it) 21:08:20 yes 21:08:24 well 21:08:31 that is definettly good news 21:08:32 but we cut a build and start from ground zero 21:09:11 u risk the emerging of new bugs with a new build 21:09:37 yes, always, that is software engeneering in a nutshell 21:09:38 ColdRazor: it's supposed to happen every day, at 10:00 pm (GMT-5). if you catch it not updating again, just let me know and I'll try to fix it 21:10:03 well... as we say in portuguese "seja la o que for"... whatever has to go, goes 21:10:11 hahaahahahaahahah 21:10:21 red five, im going bed, good night 21:10:27 however, you do stuff to mitigate that like intense code reviews and lengthy playtest before files get checked in and the game gets recompiled 21:10:29 bye 21:10:37 <-- Engelo has quit (Quit: :O) 21:11:37 my opinion (from someone that is out the scene) is that if u used a larger team of beta testers u could have dealt with this in a more efficient way 21:11:39 just out of curiosity, how big is the codebase (if you have any idea) 21:11:43 normally you don't do that kind of scrutiny during the regular day to day development 21:11:48 if the game would be released now: 21:11:51 12/4/2002 21:11:58 THIS NEW PC GAME IS JUST A BLANK CD WITH INSTRUCTIONS ON THE LABEL FOR HOW TO GET THE PATCH 21:12:05 hmm... 21:12:12 :P 21:12:21 cold, i know you are joing ;) 21:12:22 If they have a good idea of what's causing the bug, more beta testers wouldn't really help. 21:12:26 joking :) 21:12:35 Gamespy:Daily Victim. 21:12:41 but could have dectected it a lot earlier 21:12:54 +beta testers + probability of bug detection 21:12:56 oh, i'm *sure* they will be *plenty* of feedback after the game ships 21:13:00 Wraith: laughed my @ss off when I read it :) 21:13:12 our beta testers have done a marvelous job 21:13:17 external testers too 21:13:19 im speaking as someone ignorant to games manufacturing 21:13:44 Chantz: you've got plenty of feedback already, from ppl who haven't even tried it yet ;) 21:13:53 lol 21:13:59 Netaddict45: For Unreal questions, type "/join #ut2003" (without the quotes). 21:13:59 --> Netaddict45 (~Infograme@142.27.65.23) has joined #moo3 21:13:59 i'm going to let them post some of their impressions on the board later this week 21:14:05 Greets, Net. 21:14:19 that would've been nice, chantz 21:14:22 hey keb. 21:14:27 moo net 21:14:33 chantz i have a hunch that the harvester pick is on the artwork section on the web page.. could u confirm it? 21:14:36 It'd be even nicer if you let them post their beta versions to the board later this week... 21:14:47 lol 21:14:50 lol 21:14:50 wraith, LOL! 21:15:03 believe me, i'd love to 21:15:08 although you might tell pezman, and let him get a few more servers up first 21:15:21 im laughing but i was thinking "dammit no beta leak build yet" 21:15:23 lol 21:15:32 be careful.. it may be interpeted as a DDos attack.. 21:15:37 don't even THINK about it ;) 21:15:39 lol 21:15:51 * kebzero stops thinking. ;-) 21:15:58 hehe 21:16:23 when did you start? 21:16:28 :) 21:16:34 Good point. 21:16:46 what is "to think"? 21:16:53 chantz QS must be congratulated at the superb way they managed security in there as No betas were leaked , nothing 21:16:56 so what's the status on the game? I missed it from Rantz.. sorry.. but I couldn't resist asking.. 21:17:12 vor: except for the kangamoo 21:17:22 that doesnt count... 21:17:24 Vorkronna, I'm sure they distributed each beta with a Grendarl guard, just in case. ;-) 21:17:25 squashing the last of the save game crash bugs (i hope) 21:17:41 man, kangamoo, grrrrrrrrrr 21:17:53 we get beta builds even from windows betas... but moo, nothing 21:18:02 heh 21:18:38 anyway, we're just trying to do it right 21:18:39 At least the Kangamoo disc had an interesting cover picture. :-) 21:18:47 yes indeed 21:18:50 hubba 21:18:53 heh 21:19:04 never saw the disc :/ 21:19:21 man, that was what you call a "rogue agent" 21:19:32 terminated 21:19:33 I never got the impression that you were trying to do it wrong, so don't worry :) 21:19:38 never saw anything but i heard it was rather freakish 21:19:43 cool, thanks 21:19:49 yes 21:19:49 terminated? so that means you were able to use the shotgun? 21:20:06 That image alone created quite an uproar. Only furry MoO3-related critter I can recall... 21:20:22 with extreme... 21:20:25 heh 21:20:33 yes, rantz being funny 21:21:11 anyway, kangamoo was just plain horrible 21:21:17 chantz im going to be honest with u, i will leech the game the moment it gets leaked because i live in a 3rd world country but i will buy it the moment it gets on the shelves here, for the manual, artwork etc 21:21:21 it's night and day really 21:21:35 At least it had that nice Stanford & Sons remix. ;-) 21:21:41 and also the gamespot "leak".... 21:21:42 the game will get here a month late...:( 21:21:51 ahhh, i don't want to hear stuff like that 21:21:57 It was IGN. 21:22:05 how you get it is how you get it, k? 21:22:12 but i will buy it, 21:22:16 rest assured 21:22:19 :) 21:22:32 ok, but really, i don't want to know 21:22:36 :) 21:22:45 hehe 21:22:57 :) 21:22:59 i just hope you enjoy it, and i mean that sincerely 21:23:17 * ColdRazor sneaks into Chantzs offince while he's busy chatting, and gets it 21:23:20 i sense it will be those games to remember 21:23:20 lol 21:23:32 arrrgh, damn typo: office :P 21:23:58 It seems that cut features are still being revealed one at a time, like colonizable moons. Any more suprises for the weary? 21:24:06 not really 21:24:09 Gets it, indeed - from the Harvester hiding behind the door. ;-) 21:24:22 lol 21:24:30 there's a LOT to Moo3 folks, waaaaayy beyond Moo2 21:24:40 good to hear 21:24:53 i am truly amazed we are where we are 21:25:20 and very happy that publisher and developer could weather a storms 21:25:31 and just a little further, and you are where we all want you to be :) 21:25:33 I know there is a lot left.. I just thought it was "feature-complete". Raises some odd questions.. 21:25:46 to do the right thing because common vision is what it is all about 21:26:05 Feature-complete != finished.... 21:26:24 yes, you can be feature complete and not be finished 21:26:37 just a thought: what does IG say about the game being set back a bit more? 21:27:08 so it was cut due to gameplay issues and not because it wasn't doable? okay. 21:27:13 what do you think? just think about it for a sec, it is *not* easy 21:28:15 ok, didn't mean to scare anyone, lol! 21:28:20 hehe 21:28:21 It most certanly isn't easy. I just would like to hear about cut features from an official source. 21:28:33 I just got scared, but not by you though: 21:28:35 http://www.orionshadows.com/pictures/images/rantz%20winning%20picture_jpg.jpg 21:28:36 I have to go though.. thanks for answering my questions. 21:28:40 <-- Netaddict45 has quit (Quit: Leaving) 21:28:46 rantz winning picture?!? 21:28:46 no prob 21:29:04 Nekira: For Unreal questions, type "/join #ut2003" (without the quotes). 21:29:04 --> Nekira (~Infograme@12-222-127-84.client.insightBB.com) has joined #moo3 21:29:15 Greetings Nekira 21:29:17 moo Nekira 21:29:25 Greets, Nekira. 21:29:27 yes, he won a free hand drawing contest at the Nvidia booth at E3 :) 21:29:35 Given the nature of these bugs you are rooting out , You think that taking on more beta testers would help to speed things up? :) 21:29:41 Hullo, all. 21:29:47 yes and no 21:30:02 the ramp up time takes a bit 21:30:13 this ain't exactly dora the explorer :) 21:30:53 we're got over 50 testers on this project 21:31:00 INA-Guest: For Unreal questions, type "/join #ut2003" (without the quotes). 21:31:00 --> INA-Guest (Infogrames@btstts14d007.nbnet.nb.ca) has joined #moo3 21:31:00 we have 21:31:04 * Nekira googles at the long list of names... 21:31:04 sheesh, my grammar 21:31:23 Many of them aren't really here, Nekira. :-) 21:31:27 Chantz: who's the guy in the background? 21:31:30 more testers more variations more results .............. :) 21:31:42 more testers now=more time 21:31:50 I wondered. ;-) 21:32:02 cold ??? 21:32:07 what guy 21:32:07 hello eveyone 21:32:13 hiya 21:32:14 Hi there, Guest. 21:32:27 i was wondering if someone could help me out here 21:32:36 the pic of Rantz, in the background 21:32:43 * Nekira readies the "UT2003 Question Hammer" just in case. 21:32:46 guest: with what? 21:32:47 Go ahead, Guest... 21:32:52 Unreal questions: type /join #ut2003. RollerCoaster questions: Try the boards. 21:33:10 im looking for a site where i could race gp3 know of the game? 21:33:16 ... 21:33:25 multiplayer get me? 21:33:36 *sigh* 21:33:43 Where's the connection between GP3 and MOO3, again? Oh! Both have a 3 in the title! 21:33:43 hmm..hehe 21:33:46 .... 21:33:50 be nice 21:34:02 GP3 = Grand Prix 3? 21:34:13 chantz he enters here all the time with questions like that. lol 21:34:22 Vork: It's a different person each time. 21:34:26 thanx anyway dude 21:34:30 Vork: INA-Guest is the default game. 21:34:37 I'm sorry, I'm not familliar with that game, this is the official master of orion 3 channel, so we'd appreciate it if you checked the boards, or did a search instead 21:34:41 name, not game. 21:34:45 whos chantz? 21:34:50 ahhhhhhhh 21:34:52 ok 21:34:54 Sorry. I'd say something more constructive, but I have no idea what the game he's talking about is, so I'll settle for providing amusement value. 21:34:56 try google or altavista ;) 21:35:13 ouch...cool 21:35:16 Chantz is Constantine Hazantopolos... rr... no, Hatzano.. no... 21:35:23 close! 21:35:27 ROFLMAO! 21:35:28 Hantzopoulos 21:35:29 --- ChanServ sets channel limit to 28 21:35:40 he is a guy from greeçe 21:35:43 cary on then 21:35:44 Cursees, foild agin. ;-) 21:35:44 no 21:35:47 boston 21:35:55 parents from greece 21:35:59 but the name looks greek 21:36:00 close though, vor 21:36:01 yeah 21:36:02 :) 21:36:08 <-- INA-Guest has quit (Quit: Leaving) 21:36:10 yes, i am of greek desent 21:36:42 i play in a rock band called suckerpunch 21:36:44 could u tell us how the harvesters look like in greek? (lol) 21:36:52 go by the name of Peter Marlboro 21:37:03 hehe 21:37:07 Middle name and Street i live on :) 21:37:07 heh 21:37:11 whole band does it 21:37:13 hehe 21:37:14 The ugly truth comes out. ;-) 21:37:30 Stu Westminister 21:37:41 Nek: true, and I just found a pic of Rantz, to confirm that :P 21:37:49 tis a silly thing really, i am easily amused... 21:38:22 hmmm... 21:38:35 Hey, I've come up with stranger pseudonyms for myself. 21:38:42 sorry, long day... 21:38:53 At least Peter Marlboro sounds like it might conceivably be an actual name. 21:38:58 hehe 21:38:59 i think u need a vacation :) 21:39:10 my name takes up 2 placards at work 21:39:21 heh 21:39:22 i am the only one with the dubious honor ;) 21:39:51 i cut my name up into single letter and rearrange then every so often into fun anagrams 21:40:02 Such as...? 21:40:04 Write up ur entire name here, just to check something 21:40:29 --- ChanServ sets channel limit to 27 21:40:44 oh man, i'm too tired to even think of that right now...too many letters 21:41:03 (no prob 21:41:05 :) 21:41:05 heh 21:41:31 go sleep or sumthing i think we are all in much better mood after ur visit here 21:41:33 gosh, the heater is seriously working overtime here 21:41:53 i'll drop in more often ;) 21:41:55 LOL. No, you're not allowed to sleep! 21:41:57 it's like 16 degrees F out, and my room must be about 80 with the window open :P 21:42:01 ChanServ Chantz 21:42:02 its not gold, but at least the develloper remembered of us 21:42:05 Not until the gold date! ;-) 21:42:22 things are winding down so it's not like it was for the past 4 months 21:42:40 again, good :) 21:42:47 that was nuts....24/7 21:43:36 now the staff outweighs the bugs, if you get my drift 21:43:50 u get more free times 21:44:03 The coders have been bulking up from all the overnight pretzel marathons? 21:44:11 yep, and time to drop by every now and then :) 21:44:12 lol 21:44:37 heh 21:44:45 bye guys 21:44:52 <-- ruitodobom has quit (Quit: Leaving) 21:45:14 Hm. The internet anagram server doesn't seem to have any good ones for your name. That could be because it's taking me a few eons to page through all the possibilities. 21:45:15 chantz, by the way, could u pass the word to someone unban me from the board? sencho said he would unban me but he mustva forgotten 21:45:30 --- ChanServ sets channel limit to 26 21:45:51 dude, all i ask is that people be reasonable and keep cool heads 21:46:03 think about the bigger picture 21:46:11 i apologised to him then and to QS now 21:46:24 we really want this done, honestly 21:46:36 it was november i was stressed with a lot of stuff and "it" came out on the post 21:46:37 it has consumed all of our lives for many months 21:46:56 i believe u 21:47:14 hey, i'm just a guy who wants to make good games 21:47:26 u got some decent ethics on u 21:47:35 [This conversation is quite entertaining to those of us who have no idea what's going on here.] 21:47:39 i work for a company that has a goldmine IP in Microprose 21:47:48 some of the games i grew up on 21:48:09 u cant let them down, got to keep the quality 21:48:27 i'm a fan too 21:48:33 and a rabid one at that 21:48:41 yeah sid meyers fan? 21:48:48 he started it all 21:48:50 :) 21:48:52 but i see the other side of the fence because i live it every day 21:49:24 sid is, of course, a wonderful and smart man 21:49:31 this must be the 1ºs time i see devellopers talking with the audience of fans here 21:49:32 i have the utmost repsect for him 21:50:00 ahhh, civ2 21:50:02 ....is there a but coming up? ;-) 21:50:07 no 21:50:21 <-- Kelda009 has quit (Quit: Leaving) 21:50:31 --- ChanServ sets channel limit to 25 21:50:40 sid created civ, that doenst mean he is god.. everyone can make something better 21:50:47 thats what progress is 21:50:47 civ, civ2, covert action, gunship, i could go on and on 21:50:52 never said he was god 21:50:57 don;t believe in game gods 21:51:06 takes a TEAM of people to make a game 21:51:25 one can think of a concept, but the team makes it real 21:51:32 it's all about teamwork and common vision 21:51:35 At least at this point, where they grow rather complex... 21:52:02 Most recent one-man-show in computer game creation I can remember, is Battlecruiser-something... 21:52:02 yes, times have changed 21:52:26 i spent almost 8 years at Looking Glass 21:52:44 when i started there, it was a VERY different landscape 21:52:44 did u worked on System shock 2? 21:52:50 Curses, I was born much too late. :-) 21:52:56 almost all the products 21:53:04 that game was a masterpiece 21:53:19 kept me awake to 7 am for weeks 21:53:20 :) 21:53:34 hmm.. maybe I should use the pic of rantz as my avatar.. ;) 21:53:45 thanks 21:54:01 terra nova is my fave 21:54:11 soft spot in my heart for it 21:54:24 now i know why SS3 wanst released.... u dropped out of looking glass 21:54:27 looool 21:54:28 :) 21:54:45 looking glass went out of business 21:54:52 i didn't leave 21:54:58 thats too bad 21:55:01 didnt knew 21:55:05 that was the best place i have ever worked at in my life 21:55:08 amazing 21:55:12 every day was amazing 21:55:26 didnt enjoy that game, anyways my cpu was old and slow 21:56:15 yea, right before 3d acceleration 21:56:21 exactly 21:56:25 320x400 if i recall 21:56:33 damn good gameplay tho 21:56:39 did u had to take a degree on something to become a games programmer? 21:56:45 Starship troopers with Squad mates 21:56:55 initiative 21:57:02 :) 21:57:13 i have a degree in Sociology 21:57:18 looooool 21:57:23 but have been a gamer since about 4 21:57:27 :) 21:57:35 Bachelors in Comp Sci is usually required for programmers these days. 21:57:48 You started that late and still made it into the industry, Const? LOL. 21:57:54 i've worked as a systems admin in some places, but i'm a discipline away from taking the degree on psichology 21:57:56 got into programming by hacking trash 80s, making my own stupid games 21:58:04 at university 21:58:08 only self made learning 21:58:25 liked computers more by the time i was done 21:58:39 true story - 21:58:42 i did some games.. on the spectrum 21:58:43 looool 21:58:45 they sucked 21:58:47 ahhaahahahahah 21:59:07 went to a 24 hour science fiction film festival (1985) 21:59:44 at that time i was cleaning my tape recorder heads on the spectrum 21:59:52 saw a think on the wall that said, Small Startup seeking motivated individual to work on cutting edge technology 21:59:57 tore it off 22:00:02 called the next day 22:00:28 --- You have new mail (8323 messages, 8279037 bytes total). 22:00:28 Zortech - 1st C++ compiler for the PC 22:00:36 very good 22:00:37 hired, did not know a thing about C++, but i did about a year later 22:00:42 Tore it off? Preventing any future applicants? :-) 22:00:44 :) 22:00:47 hehe 22:00:58 cloak and dagger 22:00:59 lol 22:01:09 Zoretch was purchased by Symantec in 1990 22:01:23 I became a project director 22:01:27 development tools 22:01:40 Mac stuff, Think C, that kindof stuff 22:01:44 cool 22:01:50 yeah 22:01:51 indeed 22:02:21 why did u even bother taking that degree in sociology? 22:02:38 --- You have new mail (8324 messages, 8288949 bytes total). 22:02:38 to finish 22:02:40 probably seemed like a good idea at the time 22:02:52 looking back, it still was 22:03:06 besides, a degree in sociology is a lot better than no degree plus 3 or 4 years of student loans 22:03:17 yeah 22:03:18 psychology and social interaciton go a long way towards helping make better games 22:03:43 if u need any hint on psich, just pvt me then :) hehehehehe 22:04:21 hehe 22:04:30 * Nekira is tempted to go rifling through her Symantec products from the 1990-1992 period to see if Constantine's name is in there, but... nah. 22:04:47 it would be fun to have an invention called "galactic psichoanalisys" 22:05:13 -1 on neurosis population standarts 22:05:40 Nekira, look for Symanec C++ 6.0, 7.0, Think Reference 2.0 and a bunch of others ;) 22:06:31 I'm off to bed, two hours late, but... 22:06:31 whats the time there chantz? 22:06:49 night all 22:06:53 night cold 22:06:54 10pm and almost tome for me to go :) 22:06:55 cya man 22:06:55 'night, ColdRazor. 22:06:56 night Cold. 22:06:56 time 22:06:59 ans someone, save me a log :) 22:07:00 night 22:07:03 Trying to think... trying to think... I know I have a suite of development tools that they put out (er, I *hope* it was them), but I don't think I have their C++ standalone. Bye, Razor. 22:07:05 lol 22:07:08 yeah 22:07:13 <-- ColdRazor has quit (Quit: This sentence is false) 22:07:26 I've got the Symantect C++, 7 I think. But it's all the way upstairs. 22:07:43 I keep forgetting to yell at Coldrazor for stealing my CT. 22:07:49 think i'm in there as project director 22:07:52 And Constantine: leave? At 10 pm.? Why, you're not even burning the midnight oil yet! You've probably only been at work for twelve or fourteen hours! ;-) 22:08:06 Sorry. Silly day. 22:08:25 yes, but my lovely wife just got home and she woud like some, err, face time 22:08:43 woman never mix up with cpus... 22:08:53 g'night then, Chantz. 22:08:59 she's making me sandwich, which is awfully sweet 22:09:04 cya and good luck 22:09:07 go get her :) 22:09:09 i'd better eat it in front of her ;) 22:09:18 heh 22:09:32 night all, i'll check in again! 22:09:33 Night then, Constantine. 22:09:38 night chantz, thanks for stopping by 22:09:38 'night. 22:09:44 <-- Chantz has quit (Quit: Leaving)